//===-- interception.h ------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file is a part of AddressSanitizer, an address sanity checker. // // Machinery for providing replacements/wrappers for system functions. //===----------------------------------------------------------------------===// #ifndef INTERCEPTION_H #define INTERCEPTION_H #if !defined(__linux__) && !defined(__APPLE__) && !defined(_WIN32) # error "Interception doesn't work on this operating system." #endif // How to use this library: // 1) Include this header to define your own interceptors // (see details below). // 2) Build all *.cc files and link against them. // On Mac you will also need to: // 3) Provide your own implementation for the following functions: // mach_error_t __interception::allocate_island(void **ptr, // size_t size, // void *hint); // mach_error_t __interception::deallocate_island(void *ptr); // See "interception_mac.h" for more details. // How to add an interceptor: // Suppose you need to wrap/replace system function (generally, from libc): // int foo(const char *bar, double baz); // You'll need to: // 1) define INTERCEPTOR(int, foo, const char *bar, double baz) { ... } in // your source file. // 2) Call "INTERCEPT_FUNCTION(foo)" prior to the first call of "foo". // INTERCEPT_FUNCTION(foo) evaluates to "true" iff the function was // intercepted successfully. // You can access original function by calling REAL(foo)(bar, baz). // By default, REAL(foo) will be visible only inside your interceptor, and if // you want to use it in other parts of RTL, you'll need to: // 3a) add DECLARE_REAL(int, foo, const char*, double); to a // header file. // However, if the call "INTERCEPT_FUNCTION(foo)" and definition for // INTERCEPTOR(..., foo, ...) are in different files, you'll instead need to: // 3b) add DECLARE_REAL_AND_INTERCEPTOR(int, foo, const char*, double); // to a header file. // Notes: 1. Things may not work properly if macro INTERCEPT(...) {...} or // DECLARE_REAL(...); are located inside namespaces. // 2. On Mac you can also use: "OVERRIDE_FUNCTION(foo, zoo);" to // effectively redirect calls from "foo" to "zoo". In this case // you aren't required to implement // INTERCEPTOR(int, foo, const char *bar, double baz); // but instead you'll have to add // DEFINE_REAL(int, foo, const char *bar, double baz); in your // source file (to define a pointer to overriden function). // How it works: // To replace weak system functions on Linux we just need to declare functions // with same names in our library and then obtain the real function pointers // using dlsym(). This is not so on Mac OS, where the two-level namespace makes // our replacement functions invisible to other libraries. This may be overcomed // using the DYLD_FORCE_FLAT_NAMESPACE, but some errors loading the shared // libraries in Chromium were noticed when doing so. // Instead we use mach_override, a handy framework for patching functions at // runtime. To avoid possible name clashes, our replacement functions have // the "wrap_" prefix on Mac. #if defined(__APPLE__) # define WRAP(x) wrap_##x # define WRAPPER_NAME(x) "wrap_"#x # define INTERCEPTOR_ATTRIBUTE #elif defined(_WIN32) # if defined(_DLL) // DLL CRT # define WRAP(x) x # define WRAPPER_NAME(x) #x # define INTERCEPTOR_ATTRIBUTE # else // Static CRT # define WRAP(x) wrap_##x # define WRAPPER_NAME(x) "wrap_"#x # define INTERCEPTOR_ATTRIBUTE # endif #else # define WRAP(x) x # define WRAPPER_NAME(x) #x # define INTERCEPTOR_ATTRIBUTE __attribute__((visibility("default"))) #endif #define PTR_TO_REAL(x) real_##x #define REAL(x) __interception::PTR_TO_REAL(x) #define FUNC_TYPE(x) x##_f #define DECLARE_REAL(ret_type, func, ...); \ typedef ret_type (*FUNC_TYPE(func))(__VA_ARGS__); \ namespace __interception { \ extern FUNC_TYPE(func) PTR_TO_REAL(func); \ } #define DECLARE_REAL_AND_INTERCEPTOR(ret_type, func, ...); \ DECLARE_REAL(ret_type, func, ##__VA_ARGS__); \ extern "C" ret_type WRAP(func)(__VA_ARGS__); // FIXME(timurrrr): We might need to add DECLARE_REAL_EX etc to support // different calling conventions later. #define DEFINE_REAL_EX(ret_type, convention, func, ...); \ typedef ret_type (convention *FUNC_TYPE(func))(__VA_ARGS__); \ namespace __interception { \ FUNC_TYPE(func) PTR_TO_REAL(func); \ } // Generally, you don't need to use DEFINE_REAL by itself, as INTERCEPTOR // macros does its job. In exceptional cases you may need to call REAL(foo) // without defining INTERCEPTOR(..., foo, ...). For example, if you override // foo with an interceptor for other function. #define DEFAULT_CONVENTION #define DEFINE_REAL(ret_type, func, ...); \ DEFINE_REAL_EX(ret_type, DEFAULT_CONVENTION, func, __VA_ARGS__); #define INTERCEPTOR_EX(ret_type, convention, func, ...) \ DEFINE_REAL_EX(ret_type, convention, func, __VA_ARGS__); \ extern "C" \ INTERCEPTOR_ATTRIBUTE \ ret_type convention WRAP(func)(__VA_ARGS__) #define INTERCEPTOR(ret_type, func, ...) \ INTERCEPTOR_EX(ret_type, DEFAULT_CONVENTION, func, __VA_ARGS__) #if defined(_WIN32) # define INTERCEPTOR_WINAPI(ret_type, func, ...) \ INTERCEPTOR_EX(ret_type, __stdcall, func, __VA_ARGS__) #endif #define INCLUDED_FROM_INTERCEPTION_LIB #if defined(__linux__) # include "interception_linux.h" # define INTERCEPT_FUNCTION(func) INTERCEPT_FUNCTION_LINUX(func) #elif defined(__APPLE__) # include "interception_mac.h" # define OVERRIDE_FUNCTION(old_func, new_func) \ OVERRIDE_FUNCTION_MAC(old_func, new_func) # define INTERCEPT_FUNCTION(func) INTERCEPT_FUNCTION_MAC(func) #else // defined(_WIN32) # include "interception_win.h" # define INTERCEPT_FUNCTION(func) INTERCEPT_FUNCTION_WIN(func) #endif #undef INCLUDED_FROM_INTERCEPTION_LIB #endif // INTERCEPTION_H